Technology high school

Technology high school

Wednesday, June 15, 2011






 In this activity, we were given the task to create 6 objects on a computer porgram called Inventor. These objects were created and than put on a working drawing that would show how these objects are dimensioned. These working drawings gave all of the measurements and something called the title block. This block was just a desciption of the name of the object, the creater, were it was made and who manged the object.
                     This was an parametric constraint. In this activity we were given the task to use
       algebric formulas to create this plate. The purpose of the the algebric formulas were to replace
                                                         the numeric values given.

Friday, March 18, 2011



      In this project, we were given the task to create different objects based on different tools used in the program called inventor.  In this we used a variety of tools. For example, we use extrude, assembly constraints, coil, mirror, fillet, champher, loft and so on.  These are some of the pictures of the objects created during the process.















Wednesday, February 9, 2011






The Bverage Container was a project all about innovation. The objective of the project was to take an ordiany white styrophome cup and turn it into our own creation. We could do anything we wanted with it from adding color or ading handles, lids, signs and so much more. The purpose of the project was to show students as well as others that viewed the project what the innovation process was all about. 

In my group we came up with idea that the cup should        
 represent our school-Technology High School. We chose
to add different colors to the cup. We added a purple lid
and a red base. We added a handle to make it easier grip.
The cup also has the school's maskscott on the front of it
along with the intials "THS" which stands for Technology
High School.
                                                                                 
          after finishing up the project I was happy that I learn was able to learn about the innovation process through this porject. I always wanted to know what happened during that process when a object or item went through it.  I learned about the sketching, detailed drawings, labeling, recording and so much more; it answered so many questions i had!

Tuesday, February 8, 2011

     "Inventor: Innovation of the  
                  Cup"

      This is an example of the continuous of the innovation cup project. After creating the prototype and poster along with the other many things we had to do, used a program that engineers use called "Inventor" where we are able to create 3-dimensional objects or isometric shapes.  My cup had different base colors,  an handle for a better grip, a lid and a hole at the top for a straw to be placed in to drink out of.

Monday, February 7, 2011

7                Cadillac: The evolution of Cadillac Cars
       This project was to show how any object has evolved over time.  Evolved and has been innovated by any group or type of engineers.  This project was used to show how lots of electronics and most technology came to be what it is today through the process of innovation and expound on how different parts of the engineering world is a part of the whole etire process.


        I chose this item because it was the best item for this project due to the fact that the cadillac car has been around since the begin of the 20th century.  It has undergone many changes inn its look, the way it opereates and so much more.


                                    

Sunday, February 6, 2011

Isometric Drawing


        These were one of the many sketches we did on isometric drawings. An isometric drawing is a drawing in which a three-dimensional object is represented by a drawing having the horizontal edges of the object drawn usually at a 30 degree angle and all verticals projected perpendicularly from a horizontal base (and all lines are drawn according to a scale) .We were given a list of objects to attempt to draw since it was our first time.